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Pumpkin Studios is Closing Down
It is with extreme sadness I have to announce the
closure of Pumpkin Studios, effective from the 13th March, 2000. This
is due to the cancellation of the Saboteur project that we inherited
from the game developer Tigon. Despite the considerable work and
improvement that Pumpkin was able to effect in the five months it had
the product, Eidos felt it was necessary to cancel the product due to
its projected release date and the dwindling Playstation 1 market.
As a development team we are extremely proud of what we achieved with
Warzone 2100. RTS games by their nature are one of the most demanding
products to develop. Also Pumpkin wasn't shy of taking on an
established market to create a product that was revolutionary in many
ways. Quite an achievement for a studio's first product.
I would also like to take this opportunity to thank you the fans. Your
continued support and feedback enabled us to refine the product far
beyond the original release. In the end we released 10 updates, the
main content being new features requested by you. I hope you feel we
did a good job of this. We certainly feel that we added considerable
value to the original product.
As regards our future, with such a talented group of individuals the
future is always very bright!
This is Pumpkin Studios signing off,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
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