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Pumpkin Studios is Closing Down

It is with extreme sadness I have to announce the closure of Pumpkin Studios, effective from the 13th March, 2000. This is due to the cancellation of the Saboteur project that we inherited from the game developer Tigon. Despite the considerable work and improvement that Pumpkin was able to effect in the five months it had the product, Eidos felt it was necessary to cancel the product due to its projected release date and the dwindling Playstation 1 market.


As a development team we are extremely proud of what we achieved with Warzone 2100. RTS games by their nature are one of the most demanding products to develop. Also Pumpkin wasn't shy of taking on an established market to create a product that was revolutionary in many ways. Quite an achievement for a studio's first product.


I would also like to take this opportunity to thank you the fans. Your continued support and feedback enabled us to refine the product far beyond the original release. In the end we released 10 updates, the main content being new features requested by you. I hope you feel we did a good job of this. We certainly feel that we added considerable value to the original product.


As regards our future, with such a talented group of individuals the future is always very bright!

This is Pumpkin Studios signing off,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,

Pumpkin Studios





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